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Micro Life

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 Micro Life
Micro Life Use your mouse to keep the creatures alive. Micro. The little Micro are the infants of the village. They will run to the home camp whenever a nasty Catcher appears. They are the future and need to be your main priority. Micro Max. Healthy, well fed MicroMax are happy MicroMax. Their eggs provide more infant Micro to keep the village going, or quick money. MicroMax can defend against Catchers but they're not as good as trained professionals! Defender. Drop MicroMax in the training arena and they will become Defenders. Defenders are good at fighting the Catchers - but keep them away from other MicroMax. They love picking arguments. Catchers. Catchers steal your little Micro and force them to work in the jewel mines. Train your MicroMax to defend the village against these evil invaders. Illness. When illness spreads in the community you will need to drag the infected creatures into the Health Zone. Disease can spread so you will need to keep everyone fit and well. Old Age. Every good thing must come to an end. When the MicroMax reach around 30 they become elderly. The Health Zone cannot cure them so you will need to keep them well fed to make them as comfortable as you can in their final days. Home. Your camp will provide some food when it's built. Your infants will also head for the camp when a Catcher appears on screen. Health. Keep illness at bay and heal your creatures by dropping them on the Health zone. Training. Train your MicroMax to be strong Defenders. Defenders stop the Catchers taking your infants. Make sure they are fit and healthy before training. Space Port. Use your Micros to build a ship big enough to leave the Catchers behind and escape to a better life. Keep your creatures alive and well - their life is in your hands! But watch your money level. If you run out of funds, you can cash in Microlife eggs by clicking on them. Life's even harder with the evil Catchers about. They steal away the young Micro and force them to work in the jewel mines. You'll need strong Defenders for protection. The Microlife learn fast, but you must keep them alive long enough so they can develop their skills. Eventually they will build a space ship and escape to a better world. But can you help?

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