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Tags: power-ups mmo iogames
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Controls: -Left click to move -Right click / press Q to shoot -Space / W to activate powerups. Gameplay: -You begin the game with 10 bullets. Bullets recharge slowly over time when you'renot shooting. Beware however, that shooting will reveal your position to all your enemies. -Every 35 seconds, all real players will be highlighted along with 3 decoys. Even if there are more players in the game, exactly 3 decoys will always be highlighted. -If you manage to kill a real player, your range will be increased indicated by your range ring getting larger. -When a player dies, their name will grey out in the upper left corner. When all other players are dead, you win the round. First to four wins the match. Strategy: -Hiding in a 1v1 is usually the better choice. -In larger games, it can often help to play more aggressively. -Try to pick off opponents near powerups and then grab them for yourself. Get a kill and then use a stealth powerup to fade back into the crowd. -Some combat powerups like shotgun and rapid fire have insane power. Prioritize getting them at all costs. Bots: -Bots having been coded from the ground up to play like real players and be fun to play against. -Bots never cheat and only remember what players do on screen. Bot Levels: 1Picks strategies randomly. Shoots randomly. Poor memory for enemy locations. 2Picks strategies less randomly. Shoots less randomly. Better memory for enemy locations. 3Picks strategies based on logic. Shoots at players. Can dodge bullets. Best memory for enemy locations does not improve past this point 4Even better decision making. Uses some predictive shooting and conserves ammo. Uses some predictive dodging. 5Uses more predictive shooting. Uses more predictive dodging. Powerups and map events: Stealth Powerups: Stealth and combat powerups alternate starting with Stealth. 10 chance for two stealth / combat powerups in a row Invis Blue Spawn Rate:30 has an additional 75 chance to be the first powerup until round 3 Effect:One time use: Turns the user invisible for 7. 5 seconds. When the user reappears, 2 decoys are also spawned randomly on the map. Decoy Aqua Spawn Rate: 15 Effect:One time use: Spawns 5 decoys on the user's location matching the user's movement with small variation. Also adjusts the user's movement slightly by a random amount. Teleport Light Purple Spawn Rate: 3 Effect:One time use: Teleports the user to their mouse position. Also spawns 4 decoys at random locations. Blackout Black Spawn Rate: 2 Effect:One time use: Hides the game for a short time Combat Powerups: Shield Green Spawn Rate: 19 Effect:Grants the user a shield which will absorb a single shot and lasts 30 seconds. Also protects against poison. Does not protect against again death zones. Should it? Range Purple Spawn Rate:11 Effect:Increases the user's shot range. Stacks with other shot upgrades. This is the same bonus granted when getting a kill. Shot range has no upper limit. Shotgun Red Spawn Rate: 5 Effect:Turns the user's shot into a shotgun which shoots 6 shots in a cone. Stacks with other shot upgrades. Radar Shots Red Spawn Rate: 5 Effect:Adds a radar pulse wherever the user's bullets land that reveals other players. Stacks with other shot upgrades. Stacking Multiple Radar Shots results in a larger pulse Rapid Fire Orange Spawn Rate: 4 Effect:Infinite ammo and shorter delay between shots. Speed Green Spawn Rate: 3 Effect: You are fast. Reveal Red Spawn Rate: 3 Effect:One Use: Highlights all enemies no decoys are highlighted for a